EYE OF THE BEHOLDER 3 DOS SETIP FULLTanglor had only seven 2nd level spells, but the final Aid after healing Delmair to full was covered by a scroll I kept from the first game. Speaking of which, it still goes through walls in this game, as does Acid Storm.Īfter killing the wyvern, we go inside. That's Cone of Cold with a different element. In addition, he starts with a Ring of Protection +3, a spellbook, and a Wand of Acid Storm. Father Jon starts with the same items as Rex, though his bracers are only +1. They can also do damage up to the 20s, but can't survive an all-attack. As seen here, they are capable of poisoning. He wasn't kidding about the wyverns, one of them snuck up behind us during that conversation. You can be very rude to him, but of course I'm taking him in. He has a more complex dialogue tree than Rex. I keep going straight ahead up to the corner of a building, then go north.Īnother recruitable character, in front of a door rather than behind it this time. Therefor Rex is using his stronger ones while he's still in the party. Only clerics can use them, but they are not exclusive to the caster. Having reached level 12 cleric, Tanglor's spiritual hammers are now +3. Heading straight east, only going around a single tree, leads to the connection between the city's two quarters. They don't do exceptionally high damage otherwise and die to a single all-attack. Their dragon heads can breathe fireballs, which Protection from Fire can negate. Just outside of the building he was in we encounter a chimera, with another one behind it. Rex starts with a mace and Bracers of Protection, both +2, as well as a holy symbol. Both of them are single-class characters unbound by racial level limits. Rex is one of two companions in this game with a race the player can't select. Coincidentally, CAB also ends in Myth Drannor. As a Gold Box NPC, he's always AI controlled, but no spells and a ranged weapon prevent him from doing anything too stupid. The purpose of this quest is to stop a cult from reviving the aforementioned Moander. He can join you for a short dungeon in Yulash, another ruined city north of here. Curse of the Azure Bonds has the paladin named Dragonbait, though his race is listed as "Monster" on the status screen. If you refuse him, he just says "Farewell, then." Rex is not the first saurial companion in a D&D computer game. I choose the second response, since the polite dialogue can still be seen on the next choice. The top portions of enemies can be seen behind doors like this. I move ahead until I hit a wall then go straight south. The trail leads into the Guildhall Quarter. Myth Drannor is divided into sections called "quarters" though there are only two in this game.
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